Our location is currently under construction, read all about the progress on our blog.


Game development experience center

Envision a place where indie game developers can visit to meet peers, share knowledge, work on their projects, showcase their creations and get inspired - all in an environment themed to look like a cyberpunk city... that's what we're building.

Complete building overview

In 2018 we were able to purchase a closed-down restaurant in the Netherlands, our plan is to transform it to a themed experience center for indie video- and board game creators.

The center will feature various sections for working, playing and learning. Some of these sections will be open to the general public, others will be used for events or can be rented by teams for a small fee.

Example section, a mini museum

Examples of sections we're planning to build are a museum for indie game artifacts (we've already gathered some nifty stuff to display but are always approaching well-known indie developers in search of interesting items). Another concept is the arcade which will consist of several cabinets that play an ever changing selection of homebrew games. Depending on feedback and the needs of the community additional sections are planned to be opened in the future.


We'll also offer workspaces for solo developers and small teams. In the first phase of construction only public workspaces will be available (shared desks), during later phases of construction private workspaces will be added which can be utilized by teams.

Private workspaces themed as urban stores

We think it's important that the environment you're in inspires you to be creative, so that's why we're not building a regular office. The complete building will be themed to look like a cyberpunk city, including dark corridors and bright neon lights. The environment is meant to be explored and there will be many hidden stories and easter eggs waiting to be found by Pixeland residents.


The opening of the Pixeland experience center will happen in smaller phases, of which the first is planned to open early 2020.

Phase A of the building project

Phase A

The first phase of the project is the front area which is about 130 m² (1,400 ft²). Our plans include a private office (nearing completion, see construction blogs), a bartop workspace, public workspaces, vending machines, restrooms and the indie arcade.

Phase B

The second phase will add an additional 70 m² (750 ft²) to the experience center which will include both public and private workspaces, it'll also introduce the indie museum where mystical indie artifacts will be on display.

Future phases

Our building has a total space of 560 m² (5,810 ft²) which can be used for more private and public workspaces, a recording booth for audio, a second set of restrooms and more open area for larger events like game jams. The property also includes a parking lot and large garden which will also be open to the public once renovated.


Kenney Vleugels on the left, Kay Lousberg on the right

The Pixeland experience center is being build by Kenney (Asset Jesus) who created over 40,000 game assets which are used by thousands of developers worldwide, and Kay Lousberg who is an avid game artist. Previously they owned a similar venue which proved to be a successful pilot for the Pixeland experience center currently under construction.


Over the past couple of months we've received generous donations from the companies listed below and on the sponsors page. Every donation counts, no matter how large or small. Each penny goes towards funding the project and helping developers achieve their goals.

Even if you're not able to donate you can still help us by sharing this page, it's much appreciated!

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