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Het indie game belevingscentrum

We're building a maker space for indie game developers to share knowledge, work on their projects and get inspired in a themed environment.

Complete building plan

In 2018 we were able to acquire a building in the Netherlands, our plan is to renovate it to an experience center for indie video- and board game creators.

Work in progress at phase A

The venue will feature various sections for working and learning. Some of these sections will be open to the general public, others will be used for events or can be rented by teams for a small fee.

Example section, a mini museum

One example of a section we'd like to build is a museum for indie game artifacts (we've already gathered nifty stuff to display but are always approaching well-known indie developers in search of interesting items). Another concept is the arcade which will consist of several cabinets that play an ever changing selection of homebrew games. Depending on feedback and the needs of the community additional sections are planned to be opened in the future.


We'll also offer workspaces for solo developers and small teams. In the first phase of construction only public workspaces will be available (shared desks), during later phases of construction private workspaces will be added which can be utilized by teams.

Private workspaces themed as urban stores

We think it's important that the environment you're in inspires you to be creative, that's why we're not building a regular ol' office. The building will be themed to look like sci-fi city, including dark corridors and bright neon lights. The venue is meant to be explored and there will be many hidden stories and easter eggs waiting to be found by Pixeland visitors.


The opening of the Pixeland experience center will happen in smaller phases, of which the first is planned to open early 2021.

Phase A of the building project

Phase A

The first phase of the project is the front area which is about 130 m² (1,400 ft²). Our plans include a private office (nearing completion, see construction blogs), a bartop workspace, public workspaces, vending machines, restrooms and sound recording studio.

Phase B

The second phase will add an additional 70 m² (750 ft²) to the experience center which will include both public and private workspaces, it'll also introduce the indie museum where mystical indie artifacts will be on display.

Future phases

Our building has a total space of 560 m² (5,810 ft²) which can be used for more private and public workspaces, a second set of restrooms and more open area for larger events like game jams. The property also includes a parking lot and large garden which will also be open to the public once renovated.


Kenney Vleugels on the left, Kay Lousberg on the right

The Pixeland experience center is a project by Kenney (Asset Jesus) who created over 40,000 game assets which are used by thousands of developers worldwide, and Kay Lousberg who is an avid game artist. Previously they managed a similar venue which proved to be a successful pilot for the experience center currently under construction.